In case anyone is wondering why maps are so important in games, read this anecdote.

One of the dungeons I made for the Ditty of Carmean has a layout very close to the layout of the house I spent my teenage years living in. (I wanted something super disturbing and scary, as this dungeon has a horror theme, and boy did I hate that house.)

Recently I let my brother play though this dungeon. Now, of course, my brother grew up in the same house as me, so he should have been able to find his way around easily. He knew it was our old house.

He was just flat out lost. Couldn’t find his way around at all. And this was a house he grew up in.

Someone who didn’t grow up in that house?

Yeah, that’s why maps are pretty spiffy things to have in games.

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